Navigation: TheoremXR Applications > TheoremXR for Hololens > TheoremXR HoloLens 2 > Experiences > In App Menus > Miscellaneous |
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Miscellaneous Menu
Hover the pointer and selection button over the Miscellaneous thumbnail by pointing your index finger to control the pointer and selection buttons position, air tap by touching your thumb and index finger to select the thumbnail, the Menu will expand showing the following options:
Icon |
Description |
Usage |
Animation |
Shows the animation menu. |
This option is selectable if there are any models added into the layout which contain an animation
When selected, a window will appear with a list of available animations:
•Select the play button to the right of the animation to play it
•Click on the animation to view further playback options
•Other playback options include Play, Rewind, Fast Forward and Loop mode
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PDF Viewer |
Gives a PDF viewer window pop-up. |
Select this option to bring up a PDF Load Menu shown below.
Select the PDF you wish to view.
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Info |
Displays information on a model. |
Select this option to activate metadata info on parts:
•Select a part by pointing at it, making sure the pointer and selection button is touching the part.
•Air tap to select that part.
•A window will appear displaying the parts metadata.
•Select the X button to close the meta data window.
•To switch off Info, toggle off the thumbnail in the menu.
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Voice Commands |
Allows the user to use voice commands. |
Select this option to activate voice commands
•Once activated, speak a menu command you want to activate
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Material |
Allows the option to assign new materials to parts. |
Use this option to assign new materials to parts
•When selected, the Materials window will appear.
•Select the type of Material from the left of the panel (e.g. gloss). •Select the material from the palette to activate it. •Once activated, point at a part in the model and air tap. •The material of that part will change to the material you selected. •To reset the materials of the part to its native materials, select the Reset button which is located at the top left of Materials window. |
Product Structure Viewer |
Gives a breakdown of the structure of the loaded model. |
The product structure viewer allows the user to see the currently loaded models hierarchy.
To open the product structure viewer open Miscellaneous>Panels>Product Structure.
From here a panel will pop up which lists each node of the model.
To expand a parent node use the arrow next to the node name.
To hide/show a specific node the check box can be toggled off/on.
The search bar allows for a specific part of the structure to be found.
To highlight a part of the structure on the model, toggle the circle next to the visibility toggle.
BOM View (Factory Layout/Design Review)
Inside the product structure viewer models can also be grouped together under a bin of materials view. This view gives a number representation of how many of that model exists in the layout. |
PMI |
Allows for viewing all PMI associated with the uploaded model. |
Toggle which PMI can be seen using the square box button.
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Transitioning |
Models at a certain distance will be hidden from view to improve rendering performance. |
Select the icon using the pointer and selection button to toggle the transitioning effect on.
Use your Pointer and air tap to select the Inner slider and move left or right to set the distance of when full geometry is visible.
Use the Outer slider to control the distance of when the bounding box of the geometry is shown. |
Spatial Occlusion |
Any obstructions in the surrounding area will hide models behind it.
Useful to only see what models will fit in a given room. |
Select the icon using the pointer and selection button to toggle the spatial occlusion setting.
When toggled on models that are behind real world obstructions like walls or doors will hide them from view until the obstruction is moved. |