Navigation: TheoremXR Applications > TheoremXR > Experiences > In App Menus > Manipulation |
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Manipulation Menu
Icon |
Description |
Usage |
Manipulation Box |
Provides full control over the position, orientation and sectioning of the model while presented to the user in transparent control box with various control tools. |
Select the icon by using the pointer and selection button.
Model is displayed with manipulation box around it.
oPoint at the icons to show manipulation type on screen.
Orthogonal Move: Point at the arrow to highlight, press and hold the pointer and selection button, then drag in that direction.
Rotate: Point at the box edge icon to highlight, press and hold the pointer and selection button, then drag in that direction .
Free Rotate: Point at the box corner icon to highlight, press and hold the pointer and selection button, then drag in any direction.
Section: Point at the centre square icon on box face to highlight, press and hold the pointer and selection button, then drag to section (multiple sections can be made).
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Grab |
Grab individual components or assemblies and move freely. |
Select the icon using the pointer and selection button.
For Component Grab: Hover over required component and it will highlight with a green box oPress and hold the selection button to pick up and move in current orientation Press the up/down button or Right Thumb Stick to push/pull Lower component toward the floor or surface of another to show a light blue square. Release to snap to surface oPress and hold right click/Right Grip Trigger and move pointer to free move object For Scenery Files Grab: •Press and hold right click/right grip button with the desired scenery and move the pointer to free move.
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Proximity Grab
(VR Only) |
Grab individual components or assemblies within proximity of the controller. |
Select the icon using the pointer and right trigger.
For Component Grab: Move the controller near the required component and it will highlight with a green box oPress and hold the selection button and move the proximity orb to pick up and move a model in the current orientation Lower component toward the floor or surface of another to show a light blue square. Release to snap to surface oPress and hold the right grip button and move the controller to free move object For Scenery Files Grab: •Press and hold the right grip button when the controller is within proximity of the model and move the controller around to free move. |
Two Handed Grab
(VR Only) |
Usage of two hands to grab and rotate models. |
Select the icon using the pointer and right trigger. This will toggle on two handed grab mode. Changing between laser and proximity will alter both hands accordingly.
The left hand controller operates in the same way as the right.
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Grouping |
Group individual components together to manipulate. |
Select the icon using the pointer and selection button.
To group, select a component one at a time oMove the pointer and selection button to the desired component and press the Right Trigger. Component will be highlighted in a coloured box oSelect next component to group in the same manner, use the Right Trigger and it will highlight in the same colour box oSelect the Grouping icon or select another feature to stop Future groupings will highlight in a different colour box for user reference. To Ungroup, select the Grouping icon oSelect the model to ungroup by using the pointer and selection button on any component •Grouped components can now be used with other tools such as grab or manipulation |
Copy/Paste |
Copies a component or group of components and pastes them into the scene. |
Select the icon using the pointer and selection button.
Hover over any component or group of components Use the Right Trigger to select A new, grey box appears. Free move this with the pointer and selection button. When in desired position, use the Right Grip Trigger to paste Note that any grouped components that are copied and pasted will now form a new group |
Reset Orientation |
Allows the user to increase or decrease the scale of the model. |
Select the icon using the pointer and selection button.
Point at the model and use the Right Trigger to reset the orientation. |
Lock/Unlock |
Lock the position of a component. |
Select the icon using the pointer and selection button.
Use the pointer to hover over a component. This will highlight with a grey box Press the selection button to lock. The component will now highlight with an orange box •Press the selection button to lock. The component will now highlight with a grey box as before |
Delete |
Delete a component or scenery file. |
Select the icon using the pointer and selection button.
To Delete a Component: Hover over the component using the pointer. The component highlights in a red box Use the selection button to delete
To Delete Scenery Hover over the component using the pointer Use the selection button Confirm or cancel deletion when the warning message is presented. This will delete the entire assembly, not individual components within |
Increment |
When Grabbing components, move them incrementally rather than freely. |
Select the icon using the pointer and selection button. This shows a sub menu for increment distances. Select either:
Pre-set settings for o20mm o100mm o500mm Slider bar for custom distance oOr select the custom value box to enter a discreet value between 10-500mm Once set, ensure Grab mode is turned on. Hover over the component using the pointer. oIf Ungrouped it will highlight green. If grouped it will highlight under the group colour. •Grab the component using the grab button. •Component will move at set distances. |
Grab Mode Snap |
Enables snapping for models to their saved location. |
Select the icon using the pointer and selection button. When enabled models when grabbed and moved away from their initial position now leave behind a ghost. When the model is moved towards the ghost and released the model will snap to the position of the ghost.
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