Navigation: <Root level> |
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Miscellaneous Menu
Icon |
Description |
Usage |
Transitioning |
This option clips parts of the model so they aren't rendered until you are a specified distance from the model. This will improve performance. |
Select the icon using the pointer to toggle on
•Use your mouse to click the Inner slider and move left or right to set the distance of when full geometry is visible
•Use the Outer slider to control the distance of when the bounding box of the geometry is shown
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Panels |
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Select the icon using the pointer. This will display a new window highlighting numerous tools. Including:
•Animation
•Metadata
•Swap Materials
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Info |
Activate meta data information on parts |
Select the icon using the pointer A window will appear in the top right of the screen showing you meta data •Select the info tool to be able to select a part for associated metadata. •To switch off Info, either minimise this window or toggle the info tool off. |
Swap Material |
Assign new materials to parts |
Select the icon using the pointer. When selected, the Swap Materials window will appear in the top right
•Select Pre Set materials to browse the available material library •Select a material and then select a part on the model to change its material oSelecting a material will show a new button. This button toggles the active state of swapping materials. •Select Custom Materials to define your own custom material oGo to Create New Material and select the colour oUse the parameters in this window to adjust the colour and finish of the material oAdd a material name in the text box and then click on Save oAll saved custom materials will be shown in the Custom Library tab which you can use to apply to parts •Use the Reset Materials button in the top right of the window to revert all materials on the model back to default materials
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Animation |
Control the replay of motion data |
If you have loaded a model with associated animation replay data the animation icon will appear. Select the icon using the pointer to activate the animation window
All available animation models will be listed. Select:
•Play icon to play an individual animation replay and pause to stop it •Reset All to reset all animations •Play All to play all available animations •Pause All to pause all animations
Click on an individual animation to set specific replay settings and manually control the key frames:
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Choose Model |
Go back to the Model selection |
Select the icon using the pointer |